Brain overload…

Reed-Solomon codes, Galois field arithmetic, Berlekamp-Massey algorithm…

At least GPU programming with CUDA is reasonably straightforward, even if NVIDIA/Intel kinda screwed up the ION2 platform. Yes, the GPU got a bit faster, but come on — a single PCIe lane was the best you could do? Good enough for HD video decoding, but anything requiring actual bandwidth is pretty hopeless, although it’s often a Good Thing if developers are forced to test against a slow machine. My work machine however is in dire need of an upgrade replacement since I’ve had it for over three years — I don’t think I’ve ever kept a computer in regular use that long — but thinking about it triggers another overload: AM3, 1155, 1156, 1366, quad-core, hex-core, i5, i7…

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